Loose Triggers and Iron Lore
My tooth hurts, but I’ll get over it.
But while drowning the sorrows of dental pain, I’ve been poking around IGN, which always results in some kind of frustration or another. I’m not one to publicly rant about the competition, mostly because I know what we all go through. Reviewing games is a great job, but it’s one that leaves you open for ridicule from the dregs of the Internet. And I have no doubt that when they’re all sitting around at IGN, they must have a good laugh from time to time about GameSpot, and I don’t like the thought of being the subject of peer ridicule at a competitive site–I’d rather foster the spirit of healthy competition and camaraderie. And now that our own Jason Ocampo has defected to the other side to help out their PC editorial department, I’m in no position to judge.
Oddly, though, the PC end of IGN is the one that needs the least amount of quality adjustment, since the PC guys there tend to, in my experience, write with a good degree of quality. That’s probably why I am most pissy today. Not at IGN, mind you, but at the nutty gaming community at large, which it seems attacks the folks at IGN with the vehemence I usually see directed at us. I avoid reading about games I am reviewing at other sites before I have written the review, and that’s all for the best. It’s common habit for me to see what the other big guns are rolling out once I’ve finished writing, though. So after I was finished with Pirates of the Burning Sea, I was curious to see where the critical mass stood. IGN’s review is pretty good and it hit many of the same points.
But let me tell you, I think I would go insane if we allowed user comments on reviews the same way IGN does. I am not sure whether it gladdens me that other journalists face the same uphill battle, or if it destroys my faith in the human race entirely. People were pretty tame on this one, but it’s worth noting I think that their user score for the game (like ours) is lower than the critical average, which is pretty unusual. I discovered with C&C3 that giving a high score to a game opens you up to as much criticism as a low score, but I was surprised, initially, with the wildly differing perspectives on POTBS. But then again, MMO players are right up there with JRPG fans with regards to their vehemence of opinion. The hardcore are fickle, as are the folks that don’t get their reward immediately. In 10 hours of play, I wasn’t convinced that I was getting anything out of the game. At 60 hours, I didn’t want to stop.
Though I may need to add shmup fans to that list above. My Triggerheart Exelica review is going up tonight (it may already be up, actually), so I took a peek at IGN’s review. Again, a lot of the points are the same–I mean, how could they not be? The game is only 20 minutes of content. But the poor guy got raked over the coals by shmuppers, with the usual “it’s just too hard for you” mantra. But please people. Shmups have a standard too, for God’s sake. I have a feeling part of the fanbase grumblings are due to the game’s arcade-to-Dreamcast roots. After all, Triggerheart was released last year on the Dreamcast in Japan. It then follows it must be a great, unerrated gem, right? Well, not really. I can list any number of arcade-style shooters of far higher quality available via Xbox Live Arcade, and the suggestion by some folks that Triggerheart reaches the heights of Ikaruga is… insane.
Seriously? The thing is the most bare-bones kind of release. Most competent shmups are hard, folks. That doesn’t mean that they’re all good. The game isn’t getting middling scores because we suck at it. It’s getting middling scores because it’s a middling shoot-em-up. Being associated with the Dreamcast doesn’t make it a gift from the heavens.
My favorite comments from IGN users?
Seriously, mainstream sites like this shouldn’t even bother reviewing shmups. I believe it is impossible for them to undertand the shmup culture, it’s too alien a thing for them.
Whoever wrote this review should be fired.
Get a clue IGN. If your not a fan the review has no chance. I will get it ASAP. Im a true old school gamer.
This is genre apology, of course. If a reviewer tells it like it is, he hates the genre, doesn’t understand it, isn’t part of their “culture,” or doesn’t get its “nuances.” In other words, if it’s a shmup, it’s the BEST GAME EVAR! And if you don’t agree, I’m gonna cast GREATER ELITISM at you with my WAND OF SUPERIORITY +1. These folks you just don’t satisfy, but then again, the actual quality of the game is secondary to them. If it’s hard, makes them memorize all the attack patterns, and lets them put their high scores on the leaderboards, how the game stands up to others in the genre is meaningless. To suggest that this is the next Radiant Silvergun, Ikaruga, or Gradius is, I would imagine, born of that same elitism. But I can’t guarantee that every shmup will get a perfect 10 at GameSpot, and the “nuanced culture” of shoot-em-up fans are apparently kicking me from the club.
That said, bring on Ikaruga!
In other news, Titan Quest developer Iron Lore shut down. This was followed by a post from THQ’s Michael Fitch on the Quarter-to-Three forums in which he ranted about the annoyances of PC development, the effects of piracy, and the gaming press. In the process, he tossed a good friend under a bus:
We had one reviewer – I won’t name names, you can find it if you look hard enough – who missed the fact that you can teleport from wherever you are in TQ back to any of the major towns you’ve visited. So, this guy was hand-carting all of his stuff back to town every time his inventory was full. Through the entire game. Now, not only was this in the manual, and in the roll-over tooltips for the UI, but it was also in the tutorial, the very first time you walk past one of these giant pads that lights up like a beacon to the heavens. Nonetheless, he missed it, and he commented in his review how tedious this was and how much he missed being able to portal back to town. When we – and lots of our fans – pointed out that this was the reviewer’s fault, not the game’s, they amended the review. But, they didn’t change the score. Do you honestly think that not having to run back to town all the time to sell your stuff wouldn’t have made the game a better experience?
I am red in the face over this, but what do I know? Gamers are morons, by and large:
Which brings me to the audience. There’s a lot of stupid people out there. Now, don’t get me wrong, there’s a lot of very savvy people out there, too, and there were some great folks in the TQ community who helped us out a lot. But, there’s a lot of stupid people.
This entry is long enough as it is, but I have a lot to say about Fitch’s blame-everyone-and-take-no-responsibility monologue. In fact, it’s pretty telling that he takes no responsibility… and then decries PC gamers for doing the same. As one user says in that thread, “If you stare into the Abyss long enough the Abyss stares back at you.”
Words to live by.










You angry, Kevin.
But, yeah, some of the gaming community is just complete idiots. If you want to see more idiotic comments like that, just check out GameFAQs they have shit load over there.
As for Jason Ocampo, it’s nice to see him moving on but ehh…It doesn’t feel quite right. He may have moved on a little TOO fast. I don’t know. Good luck, anyway, Jason.
Shit. That first line is suppose to say “You sound angry, Kevin”. We have got to get an edit button on these blog comments.
I agree with you on the topic of user comments on reviews. It’s bad enough going to the GameFaqs game specific boards after GameSpot posts a new review.
And Michael Fitch’s comments only serve to reinforce the idea that people just look at the number score for a review, rather than reading what the reviewer actually wrote, which is something that has pissed me off for a long time.
Good read.
From my point of view, I think one reason people get so obnoxious and dickheaded online is because they make brash decisions in the games they buy and then try to justify them. They’re probably like “TRIGGERHEART EXELICA WHAT AN AWESOME NAME I’LL BUY IT LOLOL!!!” and then when they buy it, and realize it’s completely sub-par they look for reasons to like the game to justify their purchase. This makes them get super defensive and lash out against professional reviewers, because they are too ignorant to admit that the game is deserving of the score it got.
That’s my two cents at least.
Why on earth do you think game players go out of their way to CONVINCE themselves that a simply fine game(say, Lost Odyssey) is the Salvation of mankind, and go out of their way to SAVAGE totally wonderful games like Assassin’s Creed?
I wonder if game players need to understand when to give games the benefit of the doubt, and when other games don’t DESERVE such a privilege.Is it sll just a result of people trying to justify the $50/$250/$400/$600/$3000 purchases they’ve made in the past?
Besides, anybody whos anybody knows that the “HARDEST OF THE HARDCORE GAMERS” are the people out there who just plain LOVE video games.
Even if Gamespot is having some problems right now, IGN has always had major issues. In fact, most all other sites THAN Gamespot I’ve found confusing, elitist, and unprofessional. Though with all these guys leaving GS, I’m sure their fantastic work will show up elsewhere. You’re good too, and keep on trucking, Kevin, no matter where you are.
Oh dear…you know I never really thought about those comments this way until reading your post…..and it makes complete sense mind you. Now I’m all riled up about it!
Nevertheless it’s good to hear your thoughts when you’re….hmm…..”off the spot”!
A couple things Kevin:
1) I understand why user comments aren’t allowed on reviews, but sometimes it would be nice if more people understood the suffering associated with having every piece of one’s professional work thrown immediately to the wolves.
2) Lay off the Iron Lore guy. He just lost his job primarily due to things beyond his immediate control. I’m sure you can appreciate how things like that affect a person and generally make life grim. His complaints about the erroneous review and the culture of rampant piracy are PERFECTLY VALID. The only question is about how much more the developers could have done to avoid their fate.
3) Good point about shmup fans. We are a starved bunch, and we are grateful for the scraps we get these days. Having someone tell us they’re stale and insufficient when they’re all we get is heartbreaking, to say the least. Your review kept me from buying Triggerheart, and although I suspect it saved me money, I still wish I hadn’t read it.
Sometimes the comments are correct though. Sometime the reviewers THINK they know a genre when they actually dont have a clue what they are talking about. I can name many people working with reviewing certain types of games that maybe shouldnt so I wouldnt say the angry comments are wrong all of the time. And it will also always be a question of personal taste no matter “culture” or “facts”. And reviewing games today compared to 15 years ago is kind of insane. The gamers today are a 100 times more rabid and criticising compared to back then. The general public today are more aware and have learned to question everything. Its just the way of human evolution I guess.
I think the whole idea of comments and Web 2.0 kind of hit a little too fast, without it being thought through enough. It works with a smaller group of people or a more narrowed audience, yet when it’s placed in the context of thousands of people thing get out of control way too fast.
As for developers blaming others for a failed game, I find any such statements pretty shallow. There are many sub-par games that sell very well, and many critical hits that are complete flops sales-wise, I think it’s naive to try to pin-point a loss onto one specific area or group of people.
Have there been studies that correlate aggregate scores to sales numbers? I remember something about that but can’t exactly recall it.
Telling it like it is? No, Kevin. Sharing an opinion. Thats where you reviewers keep losing me, you’re all completely and utterly full of yourselves and have set yourselves on a pedestal above everyone else. Which is obnoxious and arrogant. You guys have let things get to your head and have appointed yourselves the all knowing sages of gaming, when in reality, your just gamers who happen to be a little better at transforming thoughts and feelings into words on a screen.
You guys opinions on any game is no more or less valid than any Joe Nobody who bought the game and had a better time with it than any of you did.
Iszk, I don’t know that I understand. I have never claimed to be superior and I have never appointed myself as anything. It’s my job, though, to objectively view the quality of a game based on the quality of similar games. I don’t know how that makes me obnoxious or arrogant, nor do I think it is impossible to enjoy a game regardless of its quality. After all, I know Oni isn’t a great gane, but I have long enjoyed it. That doesn’t make the game itself better, though.
You’re right that in the end, we’re just gamers that can articulate our thoughts. I’m just a dude that knows a lot about games, and I am not looking to be this person you apparently believe me to be, thanks to words you put in my mouth and thoughts you put into my head that don’t exist. I would argue, however, that in light of how Triggerheart compares to similar games on the platform, that it does indeed come down to “telling it like it is.” I invite you to read the whole of the entry and truly understand what it is I am saying, rather than the bits that you took as being somehow insulting to you.
I’m not out to justify your purchase, or tell people that are enjoying games that they shouldn’t enjoy them. Reviewers are not writing for people that are already playing the game–they are writing for people that have yet to decide if a particular game is right for them. If the quality of a game is secondary to your enjoyment of it, then I would say that reviews are not meant for you, and that’s ok. But doing my job means I have to look at every aspect of a game, including how well that game does things when compared to other games that do the same things.
I think we need to create a new internet and not invite the jerks.
TwistedBishop: I agree, a new internet is needed. I support that plan!
Fiddlecub (Kevin?O_o): I also agree with what you said. Reviews are not for people that already own the game, but rather it’s for people that have yet come to a decision on whether or not to purchase said game. You look at every aspect of the game. You can’t satisfy everyone man. Just remember that with every rabid fan that dissagrees with your review, there are others that appreciate what you do and what you have to say about it.